To Do List

This page lists various sections that need to be developed further. Submissions by other Urbis Wiki members are explicitly encouraged. However, two things should be kept in mind:

  1. Because of legal limitations, this wiki is intended for setting background material only, and thus should not contain any rules material, including the stats of characters or monsters. Discussion of the rules should be confined to the Urbis Mailing List, where playtest files describing the rules for the setting will eventually be uploaded to the members-only file section.
  2. Again because of legal limitations, all the setting material should be based on the D&D 4E SRD. Any officially published D&D 4E material not included in the SRD should, at best, be hinted at. So no mind flayers, yuan-ti, swordmages, and so forth. That doesn't mean that individual DMs cannot make use of them in their campaign, but precisely how to use them will be left as an exercise to the reader.

List of Unfinished Business

  • Known Lands
    • The imports and exports of each region need to be detailed further.
    • Each region should have a minimum of 4 "Groups and Organizations".
    • Each region should have a minimum of 4 "Important NPCs".
    • Each region should have a minimum of 3 "Major Geographical Features".
    • Each region should have a minimum of 7 "Important Towns and Cities".
    • Each region should have a minimum of 3 "Important Sites".
    • Each region should have a minimum of 3 "Adventure Seeds".
  • Alliance of the Pantheon
    • At least 1 more "Group or Organization".
    • At least 1 more "Adventure Seed".
  • Avareen
    • At least 1 more "Important NPC".
    • At least 1 more "Major Geographical Feature".
  • Desert of Thunder:
    • Filling out the "Government and Politics" section.
    • At least 4 "Groups and Organizations".
    • At least 2 more "Important NPCs".
    • At least 2 more "Important Sites".
    • At least 3 "Adventure Seeds".
  • Eternal Storm:
    • Filling out the "Industries" section.
    • Filling out the "Government and Politics" section.
    • At least 4 "Groups and Organizations".
    • At least 4 "Important NPC".
    • At least 3 "Important Sites".
    • Filling out the "Regional History" section.
    • At least 3 "Adventure Seeds".
  • Flannish Cities
    • Filling out the "Industries" section.
    • Filling out the "Government and Politics" section.
    • The Flannish Cities need a couple of truly "villainous" organizations which represent genuine threats and which can be used to serve as antagonists for adventures or even entire campaigns.
    • As the heart of the setting, most of the cities need far more detail than they have now, especially:
    • At least 1 more "Important Sites".
    • At least 2 more "Adventure Seeds".

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